Key Choices and Consequences - Mass Effect: Legendary Edition Wiki Guide - IGN (2024)

Table of Contents
Recruiting Garrus Recruit Garrus Ignore Garrus Recruiting Wrex Recruit Wrex Ignore Wrex Find Liara T'Soni Find Liara After One or Fewer Mission Worlds Find Liara After Feros and Noveria Find Liara After Virmire Feros: Fate of the Colony Save the Colony Shut Down the Colony Noveria: The Rachni Queen Spare the Rachni Queen Kill the Rachni Queen X57: Bring Down the Sky Save the Hostages Attack Balak Virmire: Wrex and the Genophage Wrex Lives Wrex Dies Virmire: Kaidan and Ashley Consequences Saren Conversation on Virmire Consequences Final Saren Conversation Charm / Intimidate "This is pointless" The Destiny Ascension Save the Destiny Ascension Focus on Sovereign The Human Councilor Consequences Vido Escapes Zaeed Choice "You brought this on yourself" "I'm leaving you here" Any other option Normandy Upgrades Silaris Armor Tech Thanix Cannon Cyclonic Shield Tech Awakening the Tank-Bred Krogan Open the Tank Keep it Sealed Miranda: The Prodigal Completed The Prodigal Ignored The Prodigal Jack VS Miranda Charm / Intimidate "Back off, Miranda" / "Too back, Jack" Maelon's Data Spare the Data Destroy the Data Samara: The Ardat-Yakshi Morinth Leaves Morinth Doesn't Leave Samara VS Morinth Kill Morinth Kill Samara Thane: Sins of the Father Keep Track of Talid Lose Track of Talid Tali: Treason Charm / Intimidate / Rally the Crowd "We have no evidence" "Yes. Here is the evidence" Fate of the Geth Sniper Activate the Geth Sniper Sell the Geth Sniper Tali VS Legion Charm / Intimidate "Back off, Tali" / "Legion, stop transmitting" Fate of the Crew No Delay Delay of 1-3 Missions and/or Assignments Delay of 4 or More Missions and/or Assignments Fate of the Collector Base Destroy the Collector Base Save the Collector Base Suicide Mission Choices Virmire Survivor on Mars Paragon Choices Renegade Choices Illusive Man Conversations Used all Charm / Intimidate Options Did Not Use All Charm / Intimidate Options War Assets and EMS Less than 1,600 EMS 1,600 - 2,099 EMS 2,100 - 2,599 EMS 2,600 - 3,099 EMS 3,100 EMS or Higher Grissom Academy Mission Completed Mission Ignored Priority: Tuchanka Warn Them of Sabotage Don't Warn Them - Wrex and/or Eve Are Alive Don't Warn Them - Wrex and Eve Are Both Dead Conversations With Miranda Requirements Met Requirements Not Met Fate of the Virmire Survivor High Amount of Points / Pass the Persuasion Check Low Amount of Points / Fail the Persuasion Check Kallini: Ardat-Yakshi Monastery Samara is Alive Samara is Dead Rannoch: Geth Fighter Squadrons Mission Completed Mission Ignored Priority: Rannoch Allow the Upload Let the Geth Die Persuasion: Rally the Fleet / Warn the Fleet Henry Lawson Interrupt Pull the Interrupt Ignore the Interrupt Crucible Choice Destroy Control Synthesis Refuse Up Next: Romance Options and Guides Top Guide Sections Was this guide helpful? In This Wiki Guide FAQs

This page of IGN's Mass Effect Legendary Edition wiki guide covers all the key choices you can make in all three games, including what their effects and consequences are across the trilogy.

One of the hallmarks of the Mass Effect Trilogy is its ability to let you make choices for Shepard during conversations, story moments and gameplay, with effects ranging for very minor to far-reaching across the galaxy. These pages document the most notable choices and consequences across all three games.

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WARNING: It goes without saying that there are HEAVY spoilers in these pages across ALL THREE GAMES. READ AT YOUR OWN RISK, and don't scroll down too quickly!

If you want to go to the Choices page for each game (where we also list the Moderate Choices), click one of the links below.

  • Mass Effect 1 Choices and Consequences
  • Mass Effect 2 Choices and Consequences
  • Mass Effect 3 Choices and Consequences

Below, we'll list all of the major choices and consequences you make across the Mass Effect Trilogy, arranged roughly chronologically. The choices for each decision are listed first, followed by the consequences of each within a Spoiler Box.

To jump to a specific section of this page, click one of the links below.

  • Major Mass Effect 1 Choices and Consequences
  • Major Mass Effect 2 Choices and Consequences
  • Major Mass Effect 3 Choices and Consequences

As before, there are MAJOR SPOILERS across ALL THREE GAMES in this section of the guide. READ AT YOUR OWN RISK!

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Recruiting Garrus

It's entirely possible to complete the "Citadel: Expose Saren" Mission without meeting Garrus Vakarian at the Med Clinic (however this requires meeting and recruiting Urdnot Wrex). If that's the case, he'll be waiting for you outside the central C-Sec elevator after you've exposed Saren and been made a Spectre. From here you can decide if you want to recruit him:

Recruit Garrus

Ignore Garrus

Recruiting Wrex

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It's entirely possible to complete the "Citadel: Expose Saren" Mission without meeting Urdnot Wrex at C-Sec (however this requires meeting and recruiting Garrus Vakarian). If that's the case, he'll be waiting for you outside the central C-Sec elevator after you've exposed Saren and been made a Spectre. From here you can decide if you want to recruit him:

Recruit Wrex

Ignore Wrex

Find Liara T'Soni

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One of your early Missions is to search for Liara T'Soni in the Artemis Tau cluster. Her reaction to you can differ greatly depending on whether you complete more than one Mission World before going after her.

Find Liara After One or Fewer Mission Worlds

Find Liara After Feros and Noveria

Find Liara After Virmire

Feros: Fate of the Colony

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During this important Mission, you'll have the opportunity to complete side-quests, use Charm / Intimidate to convince Fai Dan, and use special gas grenades to help ensure the survival of the colony. The fate of the colony is then decided by a survival check based on whether you did these actions.

Save the Colony

Shut Down the Colony

Noveria: The Rachni Queen

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At the very end of the Noveria Mission line, you'll have an encounter with the Rachni Queen, and must choose whether to spare her and let her escape, or kill her with acid.

Spare the Rachni Queen

Kill the Rachni Queen

X57: Bring Down the Sky

The DLC Mission Bring Down the Sky has an important decision at the end, where you must choose between saving the hostages and let Balak go, or sacrifice them so you can attack Balak.

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Save the Hostages

Attack Balak

Virmire: Wrex and the Genophage

Early into the Mission on Virmire, you'll learn that Saren has found a cure for the Genophage in this lab, and Wrex is furious that it'll be destroyed. You'll have to confront him at the beach to find a resolution.

To convince Wrex to stand down, you'll need to have 8 Charm points or have completed the "Wrex: Family Armor" Assignment in order to open up the requisite options to save him. Otherwise, you can shoot him yourself, order Ashley to shoot him if you told her to "Stay Alert" earlier, or can't find a resolution that will result in Ashley killing him herself.

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Wrex Lives

Wrex Dies

Virmire: Kaidan and Ashley

Towards the end of Virmire, you'll be forced to choose to rescue either Kaidan or Ashley, who will be at the bomb site and the AA tower (who is where depends on who you assigned to Kirrahe's team before the assault).

Consequences

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Saren Conversation on Virmire

At the end of the Virmire Mission, you'll get into an extended conversation with Saren over his allyship with Sovereign. Towards the end you'll have an Investigate option on the left side: this marks when the important final choice with Saren will appear.

If you pick "It's already happened!" or "You are indoctrinated", you'll open up Persuasion options that will have an effect later in the game.

Consequences

Final Saren Conversation

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In your last conversation with Saren, you'll have the option to convince him to resist the Reaper implants. This requires a full 12 points into either your Charm or Intimidate stat, but if you picked the Charm / Intimidate option back on Virmire, you'll only need 9 points. If you can't, you'll have to pick "This is pointless".

Charm / Intimidate

"This is pointless"

The Destiny Ascension

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During this Mission, after encountering Saren you'll have to choose whether or not to order the Alliance Fleet to save the Destiny Ascension, or ignore it to focus on Sovereign.

Save the Destiny Ascension

Focus on Sovereign

The Human Councilor

Through your actions in the final Mission, you'll be able to choose the Human Councilor who will join/lead the Citadel Council, between Udina and Anderson.

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Consequences

In the original release of the game, this choice isn't actually remembered in your save, since the game doesn't save after it. When importing a Mass Effect 1 save into Mass Effect 2, you'll be asked about this choice early on, and who you choose there will be reflected in 2 and 3.

However, this choice is correctly remembered in Legendary Edition, so you won't be asked about it in Mass Effect 2.

Vido Escapes Zaeed Choice

During Zaeed: The Price of Revenge, you'll be forced to either help some factory workers escape the exploding facility, or ignore them and go after Vido. If you chose the former Paragon option, Vido will escape and Zaeed will get himself trapped under some debris. There are three possible outcomes here.

"You brought this on yourself"

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"I'm leaving you here"

This option is only available after Shepard has survived the Suicide Mission with Zaeed and at least two other Squad Mates.

Any other option

Normandy Upgrades

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One of the earliest ways you can affect the way the Suicide Mission plays out is to purchase three specific upgrades for the Normandy to bolster its defenses and firepower. Not purchasing one will guarantee a profoundly negative effect during a Suicide Mission scene that tests that attribute of the Normandy.

Silaris Armor Tech

The Silaris Armor Tech is unlocked by asking Jacob about Normandy upgrades, and costs 15,000 Palladium.

Thanix Cannon

The Thanix Cannon is acquired by talking to Garrus about Normandy upgrades, and costs 15,000 Platinum.

Cyclonic Shield Tech

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The Cyclonic Shield tech can be unlocked by talking to Tali about Normandy upgrades, and costs 15,000 Platinum.

Awakening the Tank-Bred Krogan

After you complete the Mission "Dossier: The Warlord", you'll wind up back on the Normandy with Dr. Okeer's tank-bred Krogan in lieu of the doctor. At this point, you have the choice to open the tank or keep it sealed.

Open the Tank

Keep it Sealed

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Miranda: The Prodigal

In the second half of Mass Effect 2, you can acquire Miranda's Loyalty Mission, The Prodigal. Completing or Ignoring this Mission will have a direct effect on Mass Effect 3.

Completed The Prodigal

Ignored The Prodigal

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Jack VS Miranda

After you complete Miranda: The Prodigal and Jack: Subject Zero (their Loyalty Missions), when you next return to the Normandy you'll have to settle a big argument between the two. Successfully calming both of them down requires passing a very high Persuasion Check.

Charm / Intimidate

"Back off, Miranda" / "Too back, Jack"

Maelon's Data

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At the end of Mordin's Loyalty Mission Old Blood, you'll be faced with the choice of either destroying Maelon's research data, or holding on to it. This will have a direct effect on a character in Mass Effect 3.

Spare the Data

Destroy the Data

Samara: The Ardat-Yakshi

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Samara's Loyalty Mission is one of the few where it's possible to fail it, and is the only one where failure can occur at two different points. These are when you enter the club to attract Morinth's interest, and when talking to Morinth herself at the club table. If you fail to complete four club activities, or choose the wrong questions and responses at the club table, Morinth will leave.

Morinth Leaves

Morinth Doesn't Leave

Samara VS Morinth

At the end of Samara's Loyalty Mission, Samara: The Ardat-Yakshi, you meet up with Morinth in her apartment, and Morinth will seduce you. If you can pass the extremely high Persuasion check and avoid "Can't... think...", you'll resist her, and will now be able to choose between Samara or Morinth in the final confrontation, rather than siding with Samara automatically.

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Kill Morinth

Kill Samara

Thane: Sins of the Father

Thane's Loyalty Mission is yet another that can be completed with him being Disloyal to you. Towards the end of the Mission you'll be in some upper catwalks, and must periodically inform Thane of the position of a Turian politician named Talid. You'll have a limited amount of time to do so.

Keep Track of Talid

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Lose Track of Talid

Tali: Treason

Tali's Loyalty Mission is one that you can complete but have Tali come out Disloyal to you anyway. It all depends on what you pick at the end of Tali's trial, and what you choose won't just affect Tali's Loyalty, but Mass Effect 3 as well.

Charm / Intimidate / Rally the Crowd

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"We have no evidence"

"Yes. Here is the evidence"

Fate of the Geth Sniper

After you complete the Reaper IFF mission at the Derelict Reaper, you'll have escaped with the shell of a Geth Sniper who shows familiarity with Shepard. Once you're back on the Normandy, you can go to the AI Core to decide whether activate the Geth to talk with it first, or sell it to Cerberus.

Activate the Geth Sniper

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Sell the Geth Sniper

Tali VS Legion

After you complete both the Tali:Treason and Legion: A House Divided Loyalty Missions, when you next board the Normandy you'll find them in a big argument. As with Jack and Miranda, you'll need to pass a very high Persuasion check so you can pick a Charm / Intimidate option that settles both parties without making them Disloyal.

Charm / Intimidate

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"Back off, Tali" / "Legion, stop transmitting"

Fate of the Crew

After you complete the Reaper IFF Mission on the derelict Reaper, where you pick up Legion, the Collectors eventually will show up and steal the Normandy's crew (this happens after you complete four non-DLC Missions and/or Assignments, or run out of of them, whichever happens first).

Once the crew is taken, the amount of Missions and Assignments you complete before starting the Suicide Mission directly impacts the fate of the Normandy's crew.

No Delay

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Delay of 1-3 Missions and/or Assignments

Delay of 4 or More Missions and/or Assignments

Fate of the Collector Base

The very last decision you'll make at the end of Mass Effect 2's storyline will be to decide what to do with the Collector Base. You can choose to either destroy it, or save it. This may have a direct effect on Mass Effect 3.

Destroy the Collector Base

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Save the Collector Base

Suicide Mission Choices

The Suicide Mission is easily the most important Mission in Mass Effect 2: the way you prepare for it and the Loyalties of your team will have a huge effect on how the mission will go. On top of that, specific choices and calls you make during the Mission can also major effects on the Squad and Mass Effect 3, sometimes regardless of how well you prepared beforehand.

  • For a full breakdown on what effects your decisions will have, visit the How the Suicide Mission Works page of the Mass Effect 2 guide.
  • To see how specific Squad Mate deaths will affect Mass Effect 3, visit the Suicide Mission Deaths Consequences section of Mass Effect 2's Choices and Consequences page.

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Virmire Survivor on Mars

While on Mars, the first full Mission of the game, you'll be accompanied by your Virmire Survivor, who'll be either Kaidan or Ashley. Your choices here will have an effect on what they think of you later in the game, which will be very important.

Paragon Choices

Renegade Choices

Illusive Man Conversations

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Starting with Priority: Mars, you'll have four conversations with The Illusive Man about his intentions and the state of the Galaxy. Which choices you have in the first three will have a very major effect on how the fourth one will play out. It all depends on if you can pick every Charm / Intimidate option in these conversations, INCLUDING the ones hidden under Investigate options.

Used all Charm / Intimidate Options

Did Not Use All Charm / Intimidate Options

War Assets and EMS

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After Priority: Mars, Shepard will be able to amass War Assets by completing Missions, Assignments, and helping the citizens of the Milky Way. These increase your Effective Military Strength, or EMS, and this number will have a profound effect on the game's finale.

The numbers below apply specifically to the Legendary Edition release of the game. This is comparable to the original 2012 release with the Extended Cut installed, but the exact numbers will be different.

Less than 1,600 EMS

1,600 - 2,099 EMS

2,100 - 2,599 EMS

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2,600 - 3,099 EMS

3,100 EMS or Higher

Grissom Academy

After Priority: Palaven, you'll be given the Grissom Academy: Emergency Evacuation Mission. While other early Missions will also expire if you don't complete them before Priority: The Citadel 2, this particular Mission has stronger consequences if you let that happen.

Mission Completed

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Mission Ignored

Priority: Tuchanka

In the finale of the Krogan storyline, you'll learn before the final Mission that the Shroud was in fact sabotaged by the Dalatrass to ensure that any Genophage cure wouldn't work. While in a vehicle convoy to the Shoud, you'll have the opportunity to bring this up to the STG Doctor (either Maelon or Wiks) and the Krogan Leaders with you in the vehicle.

This particular choice will have a direct bearing on how the end of the Mission will go, and determines the fate of the Krogan. The effects of NOT warning the Krogan leaders specifically will depend on if Wrex and/or Eve are dead.

For clarity, while Eve will always be alive when you warn them of the sabotage, if you didn't save Maelon's data she'll be dead by the time the effects play out. So, we'll refer to Eve as Alive if you saved Maelon's data and Dead if you didn't, even though she's technically always alive when this choice appears.

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Warn Them of Sabotage

Don't Warn Them - Wrex and/or Eve Are Alive

Don't Warn Them - Wrex and Eve Are Both Dead

Conversations With Miranda

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Throughout Mass Effect 3 you'll have three conversations with Miranda on the Citadel, provided she survived Mass Effect 2. While the first conversation is inconsequential, the second and third have requirements that you MUST meet in order to have her live through her storyline.

  • The first is with your second conversation with her after Priority: The Citadel 2, and requires you to have either read Kai Leng's dossier at your Private Terminal beforehand so you can warn her about him, OR kept her Loyal in Mass Effect 2.
  • The second is in your third conversation, where you must give her access to Alliance resources.
  • If you Romanced Miranda, a third requirement is to not break up with her in the third conversation.

Something also worth mentioning is that Miranda is guaranteed to die anyway if you didn't secure her Loyalty by completing Miranda: The Prodigal in Mass Effect 2.

Requirements Met

Requirements Not Met

Fate of the Virmire Survivor

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At the end of the Cerberus coup during Priority: The Citadel 2, your choices regarding the Virmire Surivor will come into play. Each effort you made to build or erode their trust will have contributed to a points total, and the number of points will determine how this confrontation will go.

In particular, having a very high or very low amount of points will result in an automatic outcome. If you're somewhere in the middle, meanwhile, you'll have to pass a Persuasion Check to sway them. Here's how these can go:

High Amount of Points / Pass the Persuasion Check

Low Amount of Points / Fail the Persuasion Check

Kallini: Ardat-Yakshi Monastery

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After Priority: Citadel II you'll receive this Mission, which ends with you escaping the destroyed Ardat-Yakshi Monastery with Falere, Samara's daughter. If Samara survived Mass Effect 2, she'll be present as well, which can alter how this scene transpires.

Samara is Alive

Samara is Dead

Rannoch: Geth Fighter Squadrons

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After the Geth Dreadnought Mission, you'll pick up this Mission after the debriefing. Whether you complete this before Priority: Rannoch or not will have a profound effect on your options at the end of that Mission.

Mission Completed

Mission Ignored

Priority: Rannoch

At the end of Priority: Rannoch, you'll have to try and conclude the war between the Geth and Quarians to complete the Mission. There are three possible outcomes, however one of them is locked behind a high Reputation check and specific Quarian / Geth-related decisions in Mass Effect 2 and 3.

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Allow the Upload

Let the Geth Die

Persuasion: Rally the Fleet / Warn the Fleet

Henry Lawson Interrupt

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At the end of Priority: Horizon, you'll have a climactic standoff with Henry Lawson, who is holding his daughter Oriana captive. There is a very specific situation where you can get Miranda killed even if you met every requirement in the Conversations with Miranda.

The situation described here is when you pick "I just want Oriana", which you'll be forced to choose if you don't have enough Reputation to clear the Persuasion Check. When you pick this option, you'll get a Renegade Interrupt as Oriana struggles to get free.

Miranda's fate after this scene isn't detailed here; whether she lives through the scene after this one is determined by what you did in the Conversations with Miranda section, and thus isn't discussed here.

Pull the Interrupt

Ignore the Interrupt

Crucible Choice

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At the very end of the game, you'll make the last decision of the Mass Effect Trilogy: how to deal with the Reapers. You can have up to three options here, and the availability and effects of each will be determined by your Effective Military Strength, or EMS. The exact details for how to access these and affect their variants are detailed above in the "War Assets and EMS" section.

It's worth noting that the EMS numbers listed below only apply for the Legendary Edition of the game. Visit the Endings page of the Mass Effect 3 guide to see the numbers for the original 2012 version, with and without the Extended Cut DLC installed.

Destroy

Control

Synthesis

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Refuse

Up Next: Romance Options and Guides

Mass Effect 3 DLCRomance Options and Guides

Top Guide Sections

  • Patch Notes
  • Mass Effect Legendary Edition Differences and Changes
  • Beginner's Guide and Tips
  • Complete Mass Effect Trilogy Walkthrough

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In This Wiki Guide

Mass Effect: Legendary Edition

Mass Effect: Legendary Edition is a collection of the first three games in the classic sci-fi RPG series, all remastered for modern gaming platforms.

Developers

BioWare

Publishers

Electronic Arts

Franchises

Mass Effect

Features

Steam Deck Playable

Initial Release

May 14, 2021

Platforms

PCPlayStation 4

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Genres

Compilation, RPG

Elden Ring Game Boy Demake in the Works
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Key Choices and Consequences - Mass Effect: Legendary Edition Wiki Guide - IGN (2024)

FAQs

What content was removed from Mass Effect Legendary Edition? ›

A modder put them back in. Mass Effect Legendary Edition (the remastered version of the original Mass Effect games) was a lot less – er – cheeky, than its predecessors.

Do choices matter in Mass Effect Legendary Edition? ›

Mass Effect: Legendary Edition is a trilogy filled to the gills with choices. When players aren't blasting away geth and bandits, the rest of their time is spent making decisions through dialogue. The consequences of these choices play out in both major and minor ways.

Which class is best in Mass Effect Legendary Edition? ›

Ultimately, Soldier and Adept's more “straightforward” designs make them some of the most reliable picks for the Legendary Edition of the first game. Again, most classes will do well on most difficulty levels, but I recommend going with one of those two if you're looking for consistency.

Did they change the ending in Mass Effect Legendary Edition? ›

The original Mass Effect 3 had various "Happy Ending Mods" to change the close of Commander Shepard's story, and now Mass Effect Legendary Edition does, too.

Who is the best romance in Mass Effect? ›

Liara T'Soni

Liara's status as by far the best long-term romance option in the original Mass Effect game is already reason enough to rank her high on this list, but her lofty placement is really all about how your relationship with Liara evolves across the trilogy.

Why was Pinnacle removed? ›

The Pinnacle Station, a training facility added to the first Mass Effect, won't appear in Mass Effect: Legendary Edition alongside over 40 other pieces of downloadable content. Game Informer reports that the Pinnacle Station, created by Demiurge Studios for the first game, can't be salvaged due to data corruption.

Can you max paragon and renegade? ›

Outside of exploits, its impossible to max both paragon and renegade in ME2 or 3, but you can max the skills in ME1 via new game +.

Does money transfer from ME2 to ME3? ›

Money gets reset in ME2->ME3 transfers, so no.

What happens if you play ME2 without playing ME1? ›

Yes - You can understand the story of Mass effect 2 even if you skip playing the first part in the series. You will stumble initially but you will come around if you don't take the storyline very seriously. Over 75+ hours of awesome gameplay awaits you.

How many endings does Mass Effect Legendary Edition have? ›

There are five possible ways Mass Effect 3 can end. In Mass Effect Legendary Edition, the Military Strength system has been rebalanced, and Galactic Readiness has been done away with, so players will ultimately need more War Assets for a good outcome.

What does the kid represent in ME3? ›

The kid in Mass Effect 3 is a symbol for Shepard's trauma, but its connection to the Catalyst is only explained by a strong fan theory. At the beginning of Mass Effect 3, Commander Shepard will happen upon a young, nameless boy playing by himself.

How do you make Shepard survive ME3 Legendary Edition? ›

The players will have to choose the Mass Effect 3 perfect ending by going for the option in which Commander Shepard lives at the end of the game. All the players need to do is collect a total of 7800 Military Strength or higher and choose the Destroy ending.

What is the strongest class in Mass Effect? ›

In Mass Effect 1, the Vanguard is the best overall class. It is followed by the Soldier, Adept, Infiltrator, Engineer, then Sentinel. Some of the classes become better in later titles.

What is the most fun class in Mass Effect? ›

How to choose the best class for you in Mass Effect Legendary Edition
  • If you enjoy playing Tank characters, consider playing as the Soldier. ...
  • If you tend to have the most fun as a Mage, check out the Adept class. ...
  • If you enjoy playing healer and support roles, Engineer might be the class for you.
7 Jan 2022

Can you romance EDI in Mass Effect? ›

EDI is not romanceable by Shepard in Mass Effect 3. EDI can, however, pursue a relationship with Joker depending on Shepard's conversation choices: Talk to EDI and Joker in the Presidium Commons early in the game. Talk to EDI and Joker in Purgatory later in the game.

Who is best girl Mass Effect? ›

Liara T'Soni is Mass Effect's official Best Girl for a reason. She's the only character on this list who is a romance option from the jump.

Can Shepard and Liara have kids? ›

Iyra was the third and final child of Liara T'Soni, and Vincent Shepard, and thus, she was always the baby of the family.

Can you sleep with Liara and Ashley? ›

Mass Effect 1 romances

Male Shepard can romance either Ashley or Liara. Aside from these main romances, you can also experience a romance scene with the Asari Consort on the Citadel.

When should I play Pinnacle Station? ›

While Pinnacle Station is available as soon as you complete the Expose Saren Mission on the Citadel and gain captaincy of the Normandy, we do not recommend starting it until you are at least Level 30, preferably higher if you're on one of the harder difficulties.

What DLC is not in Mass Effect Legendary? ›

The only DLC that players need to worry about in the first Mass Effect is the Bring Down the Sky mission, since Mass Effect: Legendary Edition does not include the Pinnacle Station DLC.

What are the changes in Mass Effect Legendary Edition? ›

The entire Legendary Edition will support 4K resolution and feature improved visuals, textures, models, and more. The greater level of detail makes environments look fuller and denser, and characters look better as well. The games' color grading, along with lighting and shadow effects, has received a facelift too.

Does Mass Effect Legendary Edition have all DLCS? ›

The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs – remastered and optimized for 4K Ultra HD.

Is Mass Effect 3 Extended Cut in the Legendary Edition? ›

Mass Effect: Legendary Edition only includes the Extended Cut ending of Mass Effect 3, not the original conclusion it had at launch.

Which Mass Effect DLC is the best? ›

1. Citadel (ME3) Last but not least we have Citadel, hands down the best Mass Effect Legendary Edition DLC. Citadel is Bioware's love letter to fans of the trilogy and does a fantastic job at bringing together everyone for one last adventure before your final confrontation with the Reapers.

Why is Pinnacle Station not in Legendary Edition? ›

Mass Effect Legendary Edition: Pinnacle Station is an enhanced port of the original Pinnacle Station DLC, which was not included in the Legendary Edition due to lost and corrupted source code.

When should you do Leviathan DLC? ›

Leviathan can be started as soon as Priority: Palaven is finished but I'd recommend waiting until after you finish the story section on Thessia.

Do headshots matter in me1? ›

Any enemy with a head will now take critical headshot damage; your sniper rifle won't sway or wobble so much; and any character class can use any kind of weapon, although your class will still offer additional skills to certain weapon types.

Which is better halo or Mass Effect? ›

In Mass Effect, choices are nice for players who like RPG elements, but they can greatly affect the sequence of events in each game. While each has its merits, players who really want to be told a story and take it all in during a single playthrough are much better off opting for Halo.

Is Mass Effect Legendary Edition hard? ›

Narrative difficulty level is even easier than Casual, truly making it for those who simply want to enjoy the game's story.

Will there be a Mass Effect 4? ›

Mass Effect 4 is in development.

Does it matter what order you play Mass Effect? ›

The answer is yes, you absolutely must. There are a few reasons why you should play the Mass Effect trilogy in order, and not just because that's the way the story was written - there are severe consequences to not playing Mass Effect, then ME2, then ME3 - it's a matter of life and death.

What order should I play Mass Effect in? ›

Mass Effect games in order
  1. Mass Effect (original release - 2007)
  2. Mass Effect 2 (original release - 2010)
  3. Mass Effect 3 (original release - 2012)
13 May 2021

Can Commander Shepard live? ›

In the Perfect Ending, it is implied that Commander Shepard survives, along with the entire Normandy squad and all of planet Earth.

Which Mass Effect ending is canon? ›

What Is The Canon Ending? At this time, there isn't a confirmed canon ending for ME3. But several teasers for the next entry in the series suggest that Shepard destroying all synthetic life is the true conclusion to the game.

Which destroy is ME3 ending? ›

The “Destroy” ending allows Shepard to eradicate the Reapers along with all other synthetic life, allies included. The “Control” ending turns Shepard into the new, non-organic Reaper overmind, which will direct the Reapers to repair and defend the galaxy.

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