SKS (2024)

SKS
SKS (1)
Details

Statistics Updated

12/19/18 (Version: 5.1.3.4)
Overview

Hit Damage

53

Initial Bullet Speed

800 m/s

Body Hit Impact Power

20,000

Zero Range

100 - 300

Time Between Shots

0.090s

Firing Modes

Semi-auto

Method

Magazine

Duration (Full)

2.9s

Duration (Tactical)

2.25s

Duration (Single Bullet Initial)

-

Duration (Single Bullet Repeat)

-

Rarity

Uncommon
Spread

Base

7.00

Aiming Modifier

0.15

ADS Modifier

0.01

Firing Base

9

Crouch Modifier

0.50

Prone Modifier

0.20

Walk Modifier

2.00

Run Modifier

5.00

Jump Modifier

15.00
Deviation

Base

3.10

Base (Aim)

1.40

Base (ADS)

0.068

Recoil Gain

1.40

Recoil Gain (Aim)

0.90

Recoil Gain (ADS)

0.022

Max Limit

8.00

Move Modifier Limit

0 - 3.5

Move Velocity Reference

0 - 300

Crouch Modifier

0.80

Prone Modifier

0.60
Recoil

Vert. Clamp

0.1 - 8

Vert. Speed

9.00

Vert. Recovery Clamp

8.00

Vert. Recovery Max

15.00

Vert. Recovery Modifier

0.55

HOR. Speed

6.00

HOR. Tendency

- 0.10

Left Max

- 0.65

Right Max

0.65

Speed

12.00

Recovery Speed

6.00

Pattern Scale

0.73

Value Climb

0.80

Value Fall

2.00

Crouch Modifier

0.80

Prone Modifier

0.60
Sway

Pitch

1.00

Yaw Offset

1.00

Movement Modifier

1.50

Crouch Modifier

0.50

Prone Modifier

0.20
Camera DOF

Range

40.00

Near Range

55.00

Power

1.50
Miscellaneous

Pickup Delay

150 ms

Ready Delay

400 ms
Data

Ammo Type

7.62mm

Magazine Size

10

Extended Magazine Size

20

Capacity

500

Attachment Points

5

Type

DMR

Firing Modes

Semi-auto
Semi-auto Russian designated marksmen rifle.
Body Damage (10 meters)

Level 0

55.60

Level 1

38.90

Level 2

33.30

Level 3

25
Headshot Damage (10 meters)

Level 0

124.50

Level 1

87.10

Level 2

74.70

Level 3

56

Note: Statistics pulled from http://battlegrounds.party/weapons/raw/

The SKS is a Carbine/DMR type weapon in BATTLEGROUNDS.

This weapon was introduced in the Early Access launch day of 2017.

Contents

  • 1 Summary
  • 2 Update history
  • 3 Attachments
    • 3.1 Lower Rail -
    • 3.2 Magazines -‎
    • 3.3 Muzzle -‎
    • 3.4 Sights‎ -
    • 3.5 Stocks‎ -
    • 3.6 Master list
  • 4 Trivia
  • 5 Gallery
  • 6 Weapon audio

Summary

The SKS (Samozaryadny Karabin sistemy Simonova) is a designated marksman rifle, being a middle ground between a typical assault rifle and a sniper rifle. Thus, this rifle excels in medium-range combat and packs devastating stopping power if a user can handle this gun effectively in CQC (close-quarter combat), but will be less effective in long- to extreme-combat as it lacks the precision of dedicated sniper rifles. Players who wish to use a weapon with high damage, rate of fire and long range effectiveness should look for the SKS, as it is one of the few weapons with such properties.This gun also has the benefit of accepting the most attachments out of all the sniper rifles. The SKS shown and used in PUBG is a Chinese F.D.E. version made by Tapco.

The SKS is not without its downsides however. Its standard capacity magazine of only 10 rounds, combined with high recoil and high precision compared to the automatic rifles require the user to stand still in order to land consistent shots, which in turn makes them an easy target. Use this to your advantage if you know your attacker is using one of these. Another thing to keep in mind would be counting shots in the magazine; if you hear the enemy shoot off 10 shots, you can use that time to change your position or advance on the shooter, although there is the risk that they have extended mags on the gun and may simply be waiting for you to expose yourself.

Semi-auto Russian designated marksmen [sic] rifle.
~ In-game description

Update history

Update #55 (Season 13 - Update 13.1)

The following balance changes have been applied:

  • Increased bullet drop and reduced damage coefficient at long range.

Update #44 (Season 8 - Update 8.2) - vN/A

  • SKS has been remodeled from scratch to improve their visual quality. Along with their visual update, weapon sounds of these weapons has been overhauled.

Update #12 - v3.8.21.9

  • Decreased the damage of the SKS.
  • Increased head, body, and limb shot modifier.
  • Increased vertical and horizontal recoil.
  • Decreased the recoil recovery rate.
  • Added new recoil animations.

Official release PC 1.0 Update - v3.5.5.6

  • Decreased firing rate of the SKS.

Early Access (Month 4 Update) - v2.2.18

  • Added a lower rail attachment slot to the SKS.

Early Access (Month 2 Update) - v2.3.28

  • Cheek pad is now attachable to the SKS.

Early Access (Month 1 Update) - v2.2.18

  • Adjusted the firing sound of the SKS in mid to long range combat.

Pre-release

  • Added a new sniper, the SKS.

Attachments

The following are attachable to this firearm:

Lower Rail -

ImageName
SKS (2)Angled Foregrip (AR, SMG, DMR)
SKS (3)Half Grip
SKS (4)Laser Sight
SKS (5)Light Grip
SKS (6)Thumb Grip
SKS (7)Vertical Foregrip

Magazines -‎

ImageName
SKS (8)Extended Mag (AR, DMR, S12K)
SKS (9)Extended Mag (DMR, SR)
SKS (10)Extended QuickDraw Mag (AR, DMR, S12K)
SKS (11)Extended QuickDraw Mag (DMR, SR)
SKS (12)QuickDraw Mag (AR, DMR, S12K)
SKS (13)QuickDraw Mag (DMR, SR)

Muzzle -‎

ImageName
SKS (14)Compensator (AR, DMR, S12K)
SKS (15)Compensator (DMR, SR)
SKS (16)Flash Hider (AR, DMR, S12K)
SKS (17)Flash Hider (DMR, SR)
SKS (18)Suppressor (AR, DMR, S12K)
SKS (19)Suppressor (DMR, SR)

Sights‎ -

ImageName
SKS (20)15x PM II Scope
SKS (21)2x Aimpoint Scope
SKS (22)3x Backlit Scope
SKS (23)4x ACOG Scope
SKS (24)6x Scope
SKS (25)8x CQBSS Scope
SKS (26)Canted sight
SKS (27)Holographic Sight
SKS (28)Red Dot Sight

Stocks‎ -

ImageName
SKS (29)Cheek Pad (DMR, SR)

Master list

The following are all attachments available for this weapon. They are sorted alphabetically with no regard to the attachment point utilized.

ImageName
SKS (30)15x PM II Scope
SKS (31)2x Aimpoint Scope
SKS (32)3x Backlit Scope
SKS (33)4x ACOG Scope
SKS (34)6x Scope
SKS (35)8x CQBSS Scope
SKS (36)Angled Foregrip (AR, SMG, DMR)
SKS (37)Canted sight
SKS (38)Cheek Pad (DMR, SR)
SKS (39)Compensator (AR, DMR, S12K)
SKS (40)Compensator (DMR, SR)
SKS (41)Extended Mag (AR, DMR, S12K)
SKS (42)Extended Mag (DMR, SR)
SKS (43)Extended QuickDraw Mag (AR, DMR, S12K)
SKS (44)Extended QuickDraw Mag (DMR, SR)
SKS (45)Flash Hider (AR, DMR, S12K)
SKS (46)Flash Hider (DMR, SR)
SKS (47)Half Grip
SKS (48)Holographic Sight
SKS (49)Laser Sight
SKS (50)Light Grip
SKS (51)QuickDraw Mag (AR, DMR, S12K)
SKS (52)QuickDraw Mag (DMR, SR)
SKS (53)Red Dot Sight
SKS (54)Suppressor (AR, DMR, S12K)
SKS (55)Suppressor (DMR, SR)
SKS (56)Thumb Grip
SKS (57)Vertical Foregrip

Trivia

  • The SKS featured in game is outfitted with an aftermarket Tapco Intrafuse railed stock that utilizes an AR buffer tube and collapsible M4 stock in a Flat Dark Earth finish.
  • When a cheek pad is attached to the SKS, it takes on the appearance of the Command Arms CP2 Cheek Riser.
  • Although 10 round magazines do exist for the Intrafuse SKS, the in-game depiction uses the 20 round magazine by default and simply changes color when an extended magazine is attached to it.

Gallery

In-game

  • SKS (58)

    UI icon

  • SKS (59)

    Announcement image

  • SKS (60)

    Inventory tooltip, early beta version of the game.

  • SKS (61)

    Render of the SKS.

  • SKS (62)

    Iron sight

Real-life counterpart

  • SKS (63)

    The Tapco SKS with a bayonet cut...

  • SKS (64)

    ...compared to its more traditional, wooden brethren.

  • SKS (65)

    Tapco SKS with fore grip and 20 round magazine.

Weapon audio

Audio TypeFiring ModeTrack preview
NormalSKS single fire
SuppressedSKS single fire
ReloadingSKS reload
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SKS (2024)
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