Ships (2024)

Ships (1)

Ships are the central feature of Elite Dangerous, and are used to traverse space and perform a variety of different tasks. There are a variety of designs to suit various roles and careers. Many ship designs were inspired by the wireframe and polygonal models of classic Elite games.

Each ship has a range of optional modules to specialize as a trader, smuggler, bounty hunter, pirate etc. All ships are designed with ship interiors in mind and for future gameplay opportunities.

38 ships, 6 Fighters and 1 Carrier are pilotable. These are built by several manufacturers with unique styles. All commanders start with a Sidewinder MkI. Purchase new ships with adequate credits. Pre-built ships are equipped with modules and engineering for ARX. The ships are for sale at Stations and Surface Ports with a Shipyard. Modules can be changed or upgraded at Stations and Surface Ports with an Outfitting service.

People can join other ships as a hologram via multicrew. Nearly all ships and stations are fitted with GalNet for market information, galactic news and communication.[1][2]

Contents

  • 1 Available Ships
    • 1.1 Small
    • 1.2 Medium
    • 1.3 Large
    • 1.4 Other
      • 1.4.1 Ship-Launched Fighters
      • 1.4.2 Capital Ships
  • 2 Compare Ships
    • 2.1 Specifications
    • 2.2 Outfitting
  • 3 Pre-built ships
    • 3.1 AX Combat Jumpstart
    • 3.2 Mining Jumpstart
  • 4 Ship Roles
    • 4.1 Multipurpose
    • 4.2 Combat
    • 4.3 Freighter
    • 4.4 Explorer
    • 4.5 Passenger
  • 5 Ship Interiors
  • 6 NPC Ships
    • 6.1 Capital Ships
    • 6.2 Megaships
    • 6.3 Thargoid Ships
  • 7 Development Notes: Fleet Hierarchy
    • 7.1 Cruisers (Battlecruisers, Battleships, Interdictors)
    • 7.2 Frigates
    • 7.3 Destroyers
    • 7.4 Carriers
    • 7.5 Transporters (Couriers)
    • 7.6 Corvettes (Cutters)
    • 7.7 Fighters
    • 7.8 Drones
  • 8 Companies
  • 9 On Foot Gestures
  • 10 Videos
  • 11 Gallery
  • 12 References

Available Ships

All ships available to players are presented below. Some ships require attaining a specific rank with the Federal or Imperial navies before they can be purchased.

Small

Small ships are designed to dock with small Landing Pads.

Medium

Medium ships are designed to dock with medium Landing Pads.

Large

Large ships are designed to dock with large Landing Pads.

Other

The following spacecraft can be purchased by players, but are not classified as conventional ships.

Ship-Launched Fighters

Ship-Launched Fighters can only be deployed from Fighter Hangars installed on suitable ships. They cannot be customised in Outfitting apart from their Livery, and they lack their own Frame Shift Drives.

Capital Ships

Capital Ships are large jump-capable ships that cannot be directly piloted by the player. Capital Ship owners can customise their vessels' available services and Livery.

Compare Ships

Specifications

  • Base Ship

  • Trading Ship

  • Explorer Ship

  • A-Class Ship

Default ship specifications as equipped when purchased. The Sidewinder can be obtained for free.

ModelTypeJump Range
[Laden]
(LY)
Mnvr
Rating
Cargo
[Max]
(T)
Pad SizeSpeed
[Boost]
(m/s)
ArmourShield
(MJ)
Cost
(CR)
Hull
Mass (T)
Mass Lock
Factor
Optional Modules
(Restricted)
Fighter Hangar CapableModel
Sidewinder MkIMultipurpose7.56
[6.96]
54
[12]
S220
[321]
1085232,0002564NoSidewinder MkI
Eagle MkIICombat8.47
[8.27]
72
[16]
S239
[349]
727844,8005064 (1)NoEagle MkII
HaulerFreighter9.87
[8.08]
48
[22]
S206
[309]
1806552,7201464NoHauler
AdderMultipurpose9.12
[8.47]
46
[26]
S220
[321]
1627887,8083575NoAdder
Imperial EagleCombat8.22
[8.03]
52
[16]
S298
[397]
108104110,8305064 (1)NoImperial Eagle
Viper MkIIICombat7.67
[7.35]
44
[22]
S315
[394]
126137142,9315074NoViper MkIII
Cobra MkIIIMultipurpose10.46
[9.78]
518
[60]
S286
[408]
21692379,71818086NoCobra MkIII
Viper MkIVCombat10.36
[9.69]
318
[50]
S271
[342]
270103426,99019076 (1)NoViper MkIV
Diamondback ScoutCombat Explorer11.35
[11.35]
50
[28]
S283
[384]
21692564,33017084NoDiamondback Scout
Cobra MkIVMultipurpose9.37
[8.38]
334
[88]
S200
[299]
216125745,610210N/A8NoCobra MkIV
Type-6 TransporterFreighter12.39
[10.07]
350
[112]
M223
[355]
324771,045,94515587NoType-6 Transporter
DolphinPassenger10.67
[10.11]
314
[84]
S258
[361]
1981431,337,33014097 (1)NoDolphin
Diamondback ExplorerCombat Explorer15.61
[15.12]
412
[56]
S251
[328]
2701311,894,760260106NoDiamondback Explorer
Imperial CourierMultipurpose8.83
[7.69]
412
[30]
S280
[380]
1442302,542,9313576NoImperial Courier
KeelbackCombat Freighter10.94
[9.48]
238
[88]
M202
[303]
486803,048,00018086YesKeelback
Asp ScoutCombat Explorer11.69
[10.84]
516
[72]
M223
[304]
3241053,862,13015086NoAsp Scout
VultureCombat7.93
[7.75]
58
[56]
S215
[348]
2882934,925,615230105 (1)NoVulture
Asp ExplorerMultipurpose13.12
[12.07]
438
[128]
M254
[345]
3781526,661,153280117NoAsp Explorer
Federal DropshipMultipurpose7.25
[6.77]
356
[164]
M183
[304]
54010414,314,210580147 (2)NoFederal Dropship
Type-7 TransporterFreighter10.68
[8.63]
1128
[304]
L181
[301]
6127817,472,252420108NoType-7 Transporter
Alliance ChieftainCombat9.59
[-]
440
[120]
M235
[338]
50416219,382,250400135 (3)NoAlliance Chieftain
Federal Assault ShipCombat8.33
[7.69]
432
[96]
M214
[357]
54013319,814,205480146 (2)NoFederal Assault Ship
Imperial ClipperMultipurpose8.98
[8.05]
574
[248]
L306
[388]
48618622,295,860400128NoImperial Clipper
Alliance CrusaderCombat8.21
[-]
340
[122]
M183
[305]
54012625,367,279500136 (3)YesAlliance Crusader
Alliance ChallengerCombat8.58
[-]
440
[152]
M204
[316]
54020830,472,265450136 (3)NoAlliance Challenger
Federal GunshipCombat6.66
[6.54]
116
[168]
M171
[282]
63018635,814,210580145 (3)YesFederal Gunship
Krait PhantomMultipurpose9.78
[-]
382
[190]
M256
[358]
32426037,472,254270178NoKrait Phantom
Krait MkIIMultipurpose8.99
[-]
382
[228]
M245
[337]
39626245,814,205320178YesKrait MkII
OrcaPassenger10.48
[10.04]
172
[192]
L308
[390]
39623348,539,887290158 (2)NoOrca
Fer-de-LanceCombat7.00
[6.59]
424
[70]
M265
[357]
40527151,567,040250125NoFer-de-Lance
MambaCombat6.79
[-]
320
[66]
M316
[387]
41424455,867,041250125NoMamba
PythonMultipurpose8.23
[7.36]
282
[292]
M234
[305]
46829456,978,179350179NoPython
Type-9 HeavyFreighter8.68
[6.62]
0348
[788]
L151
[232]
86411076,555,842850169YesType-9 Heavy
Beluga LinerPassenger9.83
[9.58]
244
[368]
L197
[276]
5049284,532,7809501811 (4)YesBeluga Liner
Type-10 DefenderCombat Freighter6.97
[6.07]
0220
[532]
L179
[219]
104499124,755,3421200269 (2)YesType-10 Defender
AnacondaMultipurpose9.41
[8.52]
1114
[468]
L183
[244]
945362146,969,4514002311 (1)YesAnaconda
Federal CorvetteCombat6.31
[6.03]
276
[616]
L198
[257]
666516180,327,0229002410 (2)YesFederal Corvette
Imperial CutterMultipurpose8.21
[7.57]
0164
[792]
L202
[323]
720705203,745,2201100279 (2)YesImperial Cutter
ModelTypeJump Range
[Laden]
(LY)
Mnvr
Rating
Cargo
[Max]
(T)
Pad SizeSpeed
[Boost]
(m/s)
ArmourShield
(MJ)
Cost
(CR)
Hull
Mass (T)
Mass Lock
Factor
Optional Modules
(Restricted)
Model

A-Class Frame Shift Drive, Thrusters and Power Distributor and lowest mass on everything else except the Fuel Tank. All Internal Compartments are Cargo Racks. The Power Plant is the lightest available with sufficient power.

ModelUnladen Jump Range
(LY)
Laden Jump Range
(LY)
ManoeuvrabilityMax Cargo
(T)
Speed
[Boost]
ArmourCost
(CR)
Sidewinder MkI22.0816.48516255
[372]
108371,520
Eagle MkII22.3618.15720271
[395]
721,113,210
Hauler29.6416.14426232
[348]
180408,060
Adder26.1418.15430255
[372]
1621,165,400
Imperial Eagle22.3618.15520338
[451]
1081,174,950
Viper MkIII18.5814.69426346
[433]
1261,318,850
Cobra MkIII25.5920.23564320
[457]
2163,759,820
Viper MkIV24.6120.30354306
[386]
2703,831,710
Diamondback Scout27.0623.93532327
[440]
2163,912,660
Cobra MkIV22.5916.82392223
[334]
2164,209,960
Type-6 Transporter29.1018.623114255
[406]
3244,591,040
Dolphin28.4620.14388290
[406]
1908,312,300
Diamondback Explorer36.0931.00460263
[344]
2709,021,900
Imperial Courier25.5017.04434325
[440]
1443,705,470
Keelback25.9118.59298229
[344]
4866,616,000
Asp Scout27.9320.73574240
[327]
3247,882,100
Vulture19.6116.48560244
[395]
28813,001,920
Type-7 Transporter24.1715.141306201
[334]
61217,472,252
Asp Explorer32.8224.474130290
[395]
37817,665,010
Alliance Chieftain23.1520.064120267
[383]
50419,382,250
Alliance Crusader19.0116.003122209
[348]
54022,087,940
Alliance Challenger20.9516.604152232
[360]
54030,472,265
Krait Phantom26.4318.833190290
[406]
39635,732,880
Federal Dropship17.3414.082166209
[348]
54039,514,040
Federal Assault Ship20.1717.43498244
[406]
54044,746,150
Krait MkII23.8716.513230278
[383]
22045,814,205
Imperial Clipper23.0415.745250348
[441]
48648,165,760
Federal Gunship16.3213.351170196
[322]
63067,324,970
Orca28.7419.851194348
[441]
39671,924,940
Fer-de-Lance17.1714.22472302
[406]
40561,830,450
Python22.6214.722294267
[348]
46888,412,870
Type-9 Heavy20.1211.680790151
[232]
864154,485,880
Beluga Liner25.0819.732370221
[309]
504192,677,380
Type-10 Defender23.7717.340534195
[238]
1044235,147,912
Anaconda27.8217.461470209
[279]
945241,415,150
Federal Corvette17.0311.522618224
[291]
666283,970,450
Imperial Cutter21.9414.530794232
[372]
720435,747,300
ModelUnladen Jump Range
(LY)
Laden Jump Range
(LY)
ManoeuvrabilityMax Cargo
(T)
Speed
[Boost]
ArmourCost
(CR)

A-Class Frame Shift Drive and lowest mass on everything else except the Fuel Tank. The Internal Compartments contain the biggest size A-Class Fuel Scoop, and a Detailed Surface Scanner. The Power Plant is the lightest available with sufficient power.

ModelJump Range
(LY)
ManoeuvrabilityCost
(CR)
Relative Cost
(CR per LY)
Sidewinder MkI21.4752,269,702105,715
Eagle MkII23.2773,238,135139,154
Hauler28.5542,907,482101,838
Adder27.4043,277,509119,617
Imperial Eagle23.2753,299,850141,807
Viper MkIII19.7043,344,740169,784
Cobra MkIII26.4156,587,410249,429
Viper MkIV25.3736,685,320263,513
Diamondback Scout27.9354,870,520173,383
Cobra MkIV23.2336,985,350300,704
Type-6 Transporter30.11313,445,710446,553
Dolphin30.3837,809,790257,070
Diamondback Explorer37.03411,767,640317,786
Imperial Courier27.6445,714,860206,760
Keelback26.71215,528,770581,384
Asp Scout30.11510,224,600339,575
Vulture21.75517,307,900795,766
Asp Explorer34.76442,079,4701,210,572
Federal Dropship18.99349,693,7902,616,840
Type-7 Transporter25.00152,796,2902,111,852
Alliance Chieftain-4--
Federal Assault Ship22.45435,605,8801,586,008
Imperial Clipper-4--
Alliance Challenger26.285119,497,8504,547,102
Federal Gunship18.87171,049,6603,765,218
Krait MkII32.95378,487,3952,382,015
Orca31.12164,851,3002,083,910
Fer-de-Lance19.81463,919,8003,226,643
Python27.58291,482,3703,316,982
Type-9 Heavy19.160381,456,73019,909,015
Beluga Liner26.462167,740,9906,339,417
Type-10 Defender25.010466,665,14218,659,142
Anaconda38.061254,556,8306,688,303
Federal Corvette20.212295,562,89014,624,586
Imperial Cutter25.320544,970,39021,523,317
ModelJump Range
(LY)
ManoeuvrabilityCost
(CR)
Relative Cost
(CR per LY)

A-Class everything, Bulkheads as Reactive Surface Composite which is the most expensive part of a ship. The Hardpoints, utility mounts and internal compartments are empty except the Shield Generator which is the highest possible size.

ModelJump Range
(LY)
ManoeuvrabilitySpeed
[Boost]
ArmourShieldCost
(CR)
Sidewinder MkI17.845245
[357]
21068
[2A]
854,770
Eagle MkII18.237259
[377]
140102
[3A]
1,981,830
Hauler22.144232
[348]
35085
[3A]
1,365,130
Adder20.764244
[355]
315102
[3A]
2,520,740
Imperial Eagle17.985322
[430]
210136
[3A]
2,612,910
Viper MkIII14.984330
[413]
245179
[3A]
2,841,390
Cobra MkIII21.215307
[439]
420124
[4A]
8,040,840
Viper MkIV22.063299
[376]
525226
[4A]
8,181,690
Diamondback Scout22.985316
[425]
420139
[4A]
7,425,750
Cobra MkIV19.113214
[322]
420173
[4A]
9,346,220
Type-6 Transporter23.493247
[393]
630153
[5A]
12,459,260
Dolphin20.393290
[406]
385187
[4A]
14,986,320
Diamondback Explorer30.494262
[343]
525191
[4A]
16,893,590
Imperial Courier19.334306
[415]
280335
[3A]
11,851,200
Keelback21.232220
[329]
945187
[5A]
20,513,520
Asp Scout21.615242
[331]
630200
[4A]
20,664,720
Vulture15.955244
[395]
560387
[5A]
31,577,410
Asp Explorer25.454282
[383]
735234
[6A]
55,553,110
Federal Dropship14.113201
[334]
1050228
[6A]
106,036,180
Type-7 Transporter19.871192
[320]
1190217
[6A]
86,817,860
Alliance Chieftain17.994267
[383]
980286.8
[6A]
119,907,010
Federal Assault Ship16.364242
[403]
1050213
{5A]
113,526,110
Imperial Clipper17.205348
[441]
945306
[7A]
168,364,300
Alliance Challenger16.764231
[358]
1,050295.8
[6A]
125,268,030
Alliance Crusader15.693205
[342]
1,050252.3
[6A]
131,603,090
Federal Gunship13.341187
[308]
1225286
[6A]
185,070,720
Krait MkII17.883278
[383]
770350
[6A]
266,831,006
Orca21.651348
[441]
770321
[5A]
198,948,560
Fer-de-Lance13.594301
[405]
788468
[5A]
205,142,660
Python17.472267
[348]
910397
[6A]
291,969,770
Type-9 Heavy13.860139
[214]
1680390
[8A]
505,433,850
Beluga Liner20.252211
[295]
980204
[6A]
447,582,930
Type-10 Defender18.590185
[226]
2030483
[8A]
848,756,112
Anaconda19.741208
[277]
1838595
[7A]
825,479,020
Federal Corvette13.622213
[277]
1295741
[7A]
962,815,660
Imperial Cutter17.530225
[360]
1400947
[8A]
1,261,053,840
ModelJump Range
(LY)
ManoeuvrabilitySpeed
[Boost]
ArmourShieldCost
(CR)

Outfitting

  • External

  • Core Internal

  • Optional Internal

Core Internal Compartments.

ModelPower PlantThrustersFSDLife SupportPower DistributorSensorsFuel Tank
Sidewinder MkI2221111
Eagle MkII2331222
Hauler2221112
Adder3331233
Imperial Eagle3331222
Viper MkIII3332332
Cobra MkIII4443334
Viper MkIV4442334
Diamondback Scout4442324
Cobra MkIV4443334
Type-6 Transporter3442324
Dolphin4544334
Diamondback Explorer4453435
Imperial Courier4331323
Keelback4441324
Asp Scout4443444
Vulture4543543
Asp Explorer5554455
Federal Dropship6655644
Type-7 Transporter4554335
Alliance Chieftain6655644
Federal Assault Ship6655644
Imperial Clipper6655654
Alliance Crusader6655644
Alliance Challenger6655644
Federal Gunship6655754
Krait Phantom7654765
Krait MkII7654765
Orca5656544
Fer-de-Lance5544643
Mamba6544643
Python7654765
Type-9 Heavy6765646
Beluga Liner6778657
Type-10 Defender8775746
Anaconda8765885
Federal Corvette8765885
Imperial Cutter8877776
ModelPower PlantThrustersFSDLife SupportPower DistributorSensorsFuel Tank
* Note: All ships currently have a max Bulkhead class of 8.

Optional Internal Compartments.

ModelClass
1
Class
2
Class
3
Class
4
Class
5
Class
6
Class
7
Class
8
Total
Sidewinder MkI42------6
Eagle MkII31+1[m]1-----6
Hauler312-----6
Adder322-----7
Imperial Eagle41+1[m]1-----7
Viper MkIII312+1[m]-----7
Cobra MkIII23-3----8
Viper MkIV321+1[m]2----9
Diamondback Scout213-----6
Cobra MkIV2224----10
Type-6 Transporter12122---8
Dolphin23121---9
Diamondback Explorer2222----8
Imperial Courier332-----8
Keelback12112---7
Asp Scout12211---7
Vulture41-11+1[m]---8
Asp Explorer123-11--8
Federal Dropship1121+2[m]21--10
Type-7 Transporter1-2-33--9
Alliance Chieftain12-1+3[m]11--9
Federal Assault Ship1211+2[m]2---9
Imperial Clipper1222-11-9
Alliance Crusader1223[m]11--10
Alliance Challenger1223[m]-2--10
Federal Gunship1203[m]12--9
Krait Phantom113-31--9
Krait MkII112122--9
Orca121131--9
Fer-de-Lance21-21---6
Mamba12111---6
Python112123--10
Type-9 Heavy1122111211
Beluga Liner1-4124--12
Type-10 Defender11221+2[m]11112
Anaconda11-33+1[m]31-13
Federal Corvette1-122+2[m]23-13
Imperial Cutter1-112+2[m]3-212
ModelClass
1
Class
2
Class
3
Class
4
Class
5
Class
6
Class
7
Class
8
Total
[m] = Military Compartment, reserved for Hull Reinforcement Package, Module Reinforcement Package, or Shield Cell Bank.

Pre-built ships

A Pre-built Ship is a package which includes instant-access to a pre-fitted ship, a ship kit, and a paintjob.[3] It's themed to match an in-game activity.[3] The purpose is to provide new and casual players with a solid start of their career without requiring to build ships from scratch.[3] This benefits players, because unlocking modules, outfitting and engineering ships is a complicated and time consuming grind. Pre-built ships have 0 rebuy cost unless you customize the loadout.

AX Combat Jumpstart

Instant access to an Alliance Chieftain with all the necessary modules to go into the maelstrom and AX conflict vs the Titans.[3]

  • Alliance Chieftain AX Combat Jumpstart[4]

Mining Jumpstart

  • TYPE-6 Laser Mining Jumpstart.[4]
  • The Python Mk II will launch with a pre-built ship package

Ship Roles

Multipurpose

Multipurpose ships are a jack-of-all-trades in that they can easily be fitted for whatever role the player needs; whether it be hauling cargo, ship-to-ship combat, or exploring the stars, multipurpose ships can do it all. Multipurpose ships usually can do most jobs just as well if not better than comparable ships targeted towards those jobs. They, while considered multipurpose, sometimes lean into a more specialized role. The Imperial Courier, for example, is called multipurpose while ending up being a superb combat and exploration vessel, as it isn't very good at trading/mining.

Combat

Combat ships are usually faster, more agile and more heavily armed than other ships of the same size. The exception to this would be gun boats, which have more weapon mounts designed for turrets, but sacrifice their agility for them.

Freighter

Freighters are typically slow, cumbersome and lightly armed, but provide extreme hauling capabilities. Useful for traders and smugglers alike.

Explorer

Exploration ships typically come with large default jump ranges, large Fuel Tanks for ships of their size, and should be fitted with lots of low class Internal Compartments for scanners to optimize jump distance. These ships are designed to be able to equip the multitude of scanning equipment needed for an expedition, then fly long distances into the void without the need for regular refuelling through the use of Fuel Scoops.

Passenger

Couriers who fly passengers and valuable items with small storage requirements have a special class of ships available to them. These ships are elegant and fast, designed to quickly and comfortably get from one system to the next. You can think of them as giant space-limousines.

Ship Interiors

We're designing all the ships with the interiors in mind. How the cargo is unloaded all of that sort of thing, how damage occurs. That's because another thing we are doing is, again down the line, is that you will be able to walk around inside your ship. You'll be able to get out of your ship, walk around inside space stations, other vehicles. All of that sort of thing. We've shown the damage on the ship, the damage models. Imagine looking at that from inside the ship outwards seeing your cargo fly out into space, seeing the flames trying to fight them. All of those things that we plan with time, they won't be at the first release, because we want to do them right, we want to do them well. All of these will be done as updates. The game has to be structured in a way to allow it from the start. So we're designing the ships so that they work that way and so that when we come to do it, it's not a problem.

David Braben, December 2012[5]

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All playable ships in Elite Dangerous were designed to include interior - as well as exterior - features, most notably in the distinct placement of various internal modules and the ways in which they take damage. During the very early stages of development for the game, David Braben expressed a desire to eventually implement walkable ship interiors in order to add more complex gameplay opportunities such as internal cargo loading/unloading or repairs.[5]

Frontier released the video ''co*ckpit Interiors'' on July 18, 2014: "Spaceship interiors from Elite: Dangerous, a look at some of the work-in-progress. Getting up out of your seat and walking around your ship will be just the beginning for plans to expand Elite: Dangerous after the initial product. Imagine landing on planets or boarding other ships..."[6]

As of June 8, 2021, shortly after the PC launch of Elite Dangerous: Odyssey, ship interiors were not in active development, and Frontier Developments was focusing on improvements to Odyssey and preparing for its launch on consoles. Frontier community manager Arthur Tolmie (CM Arf) said on Lave Radio, "I can relay the message as best I can. If players are saying ship interiors are an absolute must, obviously we'll assess it, but at the moment it's a case of where do we put our resources, and at the moment it's not ship interiors."[7][8]

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Anaconda interior

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Damaged Anaconda

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Viper MkIII interior cutaway

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The Future of Elite Dangerous

NPC Ships

Capital Ships

There are currently two types of Capital Ships in-game: the Federation's Farragut-Class Battle Cruiser and the Empire's Majestic-Class Interdictor. Both vessels are Battlecruisers. They are heavily armed, can launch several fighter squadrons, and are piloted by NPCs. However, Frontier said in their roadmap that they intend to add the "availability of giant ‘executive control’ ships to players" in a future content update.[9]

In The Commanders Livestream, a viewer asked, "Any chance of playing capital ships in the future?", David Braben answered, "It's on the list, but a long way down it, because there's a lot of gameplay to make it work. The issue is what we call the difference between direct control and executive control. Where rather than flying by the seat of your pants you're giving orders to a giant ship. Because you can't expect it to change course very rapidly and that sort of thing. So it's certainly a long-term possibility, but it's long-term."[10]

Megaships

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A Megaship is a class of massive ships that travel through the galaxy, and are utilized in a wide variety of roles.[11] Comparable in size to most stations, and in some cases much longer, a number of Megaships are also equipped with docking facilities for small, medium, and large vessels. All services normally available at stations are on offer, with the exception of the Shipyard. Currently, only NPCs can directly control Megaships, but certain Player Groups can petition for Community Goals to construct new Megaships, and those with docking facilities are usually placed under the control of the sponsoring Group's Player Minor Faction. Even more rarely, a Player Group may be permitted to relocate their Megaship to a different location, as with The Gnosis.

There are various types of Megaships:[11]

Thargoid Ships

The Thargoids have 4 known ship types in their arsenal: Hunter, Interceptor, Scout and Titan. Old logs retrieved from the Intergalactic Naval Reserve Arm's Carmichael Point base attested to the existence of Titans. These capital ships were discovered inside Thargoid Maelstroms in 3309.

Thargoid vessels employ radically different technologies than human ships. Such as the ability to interdict ships during hyperspace transit and hyperspace jump without leaving an identifiable wake signature. Their powerful offensive and defensive capabilities make them deadly opponents in combat.

Development Notes: Fleet Hierarchy

The fleet-class ships that are available to the game's major factions follow a hierarchy.[13]

Cruisers (Battlecruisers, Battleships, Interdictors)

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Long range, independent ships that are capable of controlling entire systems. Heavily armed and capable of deploying large fighter squadrons. The capital ships already shown are an example of this class. In the Empire they are usually known as “Interdictors” – named after the first successful class of cruisers. Currently the most common and most successful Imperial Cruiser is the Majestic-Class – generally referred to as a “Majestic-Class Interdictor”. As ships that can also carry out ambassadorial missions they can be used for ‘soft’ power projection, as well as hard, the same goes for the Federation's most common and successful Cruiser, named the Farragut-Class Battle Cruiser.

Frigates

These are large ships designed for escort duties. The actual vessels vary greatly between navies, but are all designed to engage multiple small, fast enemies (typically fighters and missile swarms) and are loaded with point defence batteries. They will also have some anti-ship capability, but are not designed to go up against other warships.

Destroyers

These are anti-warship vessels, but are generally no longer used in the front line, though some are still in service.

Carriers

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Carriers are designed for the deployment of fighter squadrons. They have been considered obsolete and phased out of the fleets of the major factions due to the popularity of Cruisers, but small navies still make use of them and some have even been converted into transporters.

The 34th century saw the resurgence of Carriers with the introduction of the Drake-Class Carrier, a product of Brewer Corporation.

Transporters (Couriers)

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Armoured warships designed specifically for transporting valuable assets and cargo quickly and safely.

Corvettes (Cutters)

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Light multi-role warships, capable of reconnaissance, incursions and escort missions. These small warships are also popular with smaller factions, organizations and even wealthy individuals due to their adaptability. The Federal Corvette is a slower Corvette-class Ship with more maneuverability and firepower, while The Imperial Cutter is a lighter and faster Corvette-class ship, players will be able to get their hands on these ships in the game (assuming they can make the right contacts).

Fighters

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Small short-range craft that generally cannot operate independently due to having no jump capability. Their main roles include the defence of stations and the large warships that they are deployed from. Commercial fighters are typically jump-capable and are therefore much more flexible than their faction-specific counterparts.

Drones

Small automated ships that have largely been phased out due to the existence of effective counter-measures. The closest setting-modern analogue would be Limpets, which are used almost purely for logistical/support tasks such as field repairs rather than direct combat, though some can be used for sabotage.

Companies

These are important ship building companies.

NameDescriptionTypeLogo
Brewer CorporationIndependent manufacturer of Stations, weapons platforms, and ships.Drake-Class CarrierShips (66)
Core DynamicsFederal manufacturer of ships, skimmers, and ship modules based in Sol.Eagle MkII, F63 Condor, Farragut-Class Battle Cruiser, Federal Assault Ship, Federal Corvette, Federal Dropship, Federal Gunship, VultureShips (67)
Faulcon DeLacyIndependent manufacturer of ships and equipment that is based in Reorte.Anaconda, Cobra MkIII, Cobra MkIV, Krait MkII, Krait Phantom, Python, Sidewinder MkI, Taipan, Viper MkIII, Viper MkIVShips (68)
GutamayaImperial manufacturer of ships and various equipment.Gu-97, Imperial Clipper, Imperial Courier, Imperial Cutter, Imperial Eagle, Majestic-Class InterdictorShips (69)
Lakon SpacewaysAllied manufacturer of ships and equipment based in Alioth.Alliance Challenger, Alliance Chieftain, Alliance Crusader, Asp Explorer, Asp Scout, Diamondback Explorer, Diamondback Scout, Keelback, Type-6 Transporter, Type-7 Transporter, Type-9 Heavy, Type-10 DefenderShips (70)
Saud KrugerIndependent corporation based in Bedaho that manufactures luxury passenger ships and equipment.Beluga Liner, Dolphin, Narwhal Liner, OrcaShips (71)
Zorgon PetersonIndependent manufacturer of ships and equipment, subsidiary of Faulcon DeLacy.Adder, Fer-de-Lance, Hauler, MambaShips (72)

On Foot Gestures

  • If you stand outside, aim at a ship or SRV and use the clap gesture it will turn on the exterior lights.[14]
  • If you use the goodbye wave the ship will depart.[14]

Videos

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Designing the Future - The Ships of Elite Dangerous

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Elite Dangerous - co*ckpit Interiors

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Elite ship scale video 2021 edition

Gallery

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ED Ship Chart v3.0

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Ship Size Comparison

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ED Ship Size Chart 3305 Edition

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Group of ships

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FDL vs Boeing 747-400

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Station docking with a Boeing 747 and Imperial Courier

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Elite Dangerous Ships and Boeing 747-123

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Elite Dangerous Ships and Aircraft Carrier

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Type-9 Heavy walking pilot scale

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Cobra walking pilot scale

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Anaconda walking pilot scale

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Viper walking pilot scale

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Asp Explorer and horses scale

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Corvette and Farragut scale

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Megaship in New York scale

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Majestic-Class Interdictor ship scale Dubai

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Type-10 with Diamondback Explorer and SRV

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Anaconda ship size comparison

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Alliance Chieftain and Boeing 747

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Anaconda size comparison

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Large ships size comparison

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Corvette and a settlement

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Evolution of the Cobra in the Elite Universe

References

  1. Elite Dangerous Newsletter #22
  2. Tourist Spot 0249, "Pilots Federation's Near Monopoly"
  3. 3.0 3.1 3.2 3.3 Python Mk II & Updates to the Gamestore - 23 April 2024
  4. 4.0 4.1 Engineering and pre-built ships - 24 April 2024
  5. 5.0 5.1 YouTube: Elite: Dangerous Development Plan (2:44)
  6. YouTube: co*ckpit Interiors
  7. Twitch: "If players are saying ship interiors are an absolute must, obviously we'll assess it for resources" - June 8, 2021
  8. reddit: CM Arf on LaveRadio: I can relay the message as best I can...
  9. Elite Dangerous Newsletter #29
  10. YouTube: 2.3 - The Commanders Release (17:30)
  11. 11.0 11.1 Frontier Forums: 2.3 The Commanders Beta - Changelog
  12. GalNet: Galactic News: Zeus Bureau Appeal Concludes
  13. Elite Dangerous Newsletter #7
  14. 14.0 14.1 reddit: Started playing odyssey and this is peak development

vde

Ships

Playable
Civilian
Federation
  • Federal Assault Ship
  • Federal Corvette
  • Federal Dropship
  • Federal Gunship
  • Empire
  • Imperial Clipper
  • Imperial Courier
  • Imperial Cutter
  • Imperial Eagle
  • Alliance
  • Alliance Challenger
  • Alliance Chieftain
  • Alliance Crusader
  • Fighters
  • F63 Condor
  • Gu-97
  • Taipan
  • XG7 Trident
  • XG8 Javelin
  • XG9 Lance
  • Capitals
  • Drake-Class Carrier
  • NPC-only
    Human
  • Farragut-Class Battle Cruiser
  • Generation Ship
  • Majestic-Class Interdictor
  • Megaship
  • Thargoid
  • Thargoid Hunter
  • Thargoid Interceptor
  • Thargoid Scout
  • Thargoid Titan
  • Lore & Concepts
  • Asp MkII
  • Krait MkI
  • Mamba Light
  • Merlin
  • Narwhal Liner
  • Panther Clipper
  • Ships by Type

    Battlecruiser
  • Farragut-Class Battle Cruiser
  • Majestic-Class Interdictor
  • Carrier
  • Drake-Class Carrier
  • Combat
  • Alliance Challenger
  • Alliance Chieftain
  • Alliance Crusader
  • Diamondback Explorer
  • Diamondback Scout
  • Eagle MkII
  • Federal Assault Ship
  • Federal Corvette
  • Federal Gunship
  • Fer-de-Lance
  • Imperial Cutter
  • Imperial Eagle
  • Mamba
  • Type-10 Defender
  • Viper MkIII
  • Viper MkIV
  • Vulture
  • Freighter
  • Hauler
  • Keelback
  • Type-6 Transporter
  • Type-7 Transporter
  • Type-8
  • Type-9 Heavy
  • Megaship
  • Asteroid Miner
  • Agricultural Vessel
  • Bulk Cargo Ship
  • Detention Centre
  • Dredger
  • Generation Ship
  • Prison Ship
  • Rescue Vessel
  • Science Vessel
  • Survey Vessel
  • Tanker
  • Tourist Ship
  • Wells-class Carrier
  • Multipurpose
  • Adder
  • Anaconda
  • Asp Explorer
  • Asp Scout
  • Cobra MkIII
  • Cobra MkIVH
  • Federal Dropship
  • Imperial Clipper
  • Imperial Courier
  • Krait MkII
  • Krait Phantom
  • Python
  • Python MkII
  • Sidewinder MkI
  • Passenger Liner
  • Beluga Liner
  • Dolphin
  • Orca
  • Ship-Launched Fighter
  • F63 Condor
  • Gu-97
  • Taipan
  • XG7 Trident
  • XG8 Javelin
  • XG9 Lance
  • Thargoid Vessel
  • Thargoid Interceptor
  • Thargoid Scout
  • Ships marked with H can only be purchased and operated by players who pre-ordered Horizons.
    Ships (2024)
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