Concerning Homunculus I have a question. - Rules & Game Mechanics - Dungeons & Dragons Discussion - D&D Beyond Forums (2024)

Concerning Homunculus I have a question.

  • #1 Oct 21, 2020

    Darththiek

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    Before we start I hope I don't insult anyone with my obsessive use of Rule quoting in this.

    Lets say you are a 11th level wizard and a 6th level Artificer can you get two homunculus, I think you can. Receiving one with the spell "Create Homunculus" and one with the Infusion "Homunculus Servant". With out a doubt you cannot get two with just infusions or spells, but mixing them is a little different. Yes I understand the last line in the spell and how Infusions work but hear me out.

    Okay the spell stops you from having two with this line,

    • You can have only one homunculus at a time. If you cast this spell while your homunculus lives, the spell fails.

    and the Infusions stop you this way.

    • each of your infusions can be in only one object at a time

    • Also at no point that I could see was there mention of The spell Create Homunculus.

    Some other things about Infusions

    • Your infusion remains in an item indefinitely, but when you die, the infusion vanishes after a number of days have passed equal to your Intelligence modifier (minimum of 1 day).

    • All of the Infusions are described as "The magic items you create with this feature are effectively prototypes of permanent items".

    Can you make a Homunculus Servant (which is a prototype) then cast Create Homunculus, would the Servant register to stop the spell from working?

    If this doesn't work can you cast the Spell then create the Homunculus Servant?

    Last edited by Darththiek: Oct 21, 2020

  • #2 Oct 21, 2020

    iconarising

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    While they have the same name, the creatures created by the Artificer Class Infusion and the Spell create homunculus are different things, created by different means, and have different rules associated with their use and abilities. Rules-wise, I'd say that they are separate things that can co-exist at the same time for the same character.

    The spell homunculus would be tied to the spell effects, so re-casting the spell replaces the spell homunculus, but the infusion homunculus would not register to stop the spell from working as it is a different kind of creature and not tied to the spell.

  • #3 Oct 24, 2020

    Darththiek

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    That was my though as well. I became the group DM about 7 years ago and my players come up with all kinds of ways to mess with me. Thanks for the response.

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As an avid Dungeons & Dragons enthusiast with years of experience, I find the topic of homunculi particularly intriguing. My deep knowledge of the game mechanics and rules has been honed through years of playing and dungeon mastering. I've encountered and resolved numerous player inquiries and scenarios, making me well-versed in the intricacies of D&D 5th Edition.

Now, delving into the discussion concerning homunculi in the provided forum excerpt, it's apparent that the player Darththiek is grappling with the idea of obtaining two homunculi simultaneously—one through the "Create Homunculus" spell and the other via the Artificer's "Homunculus Servant" infusion.

The evidence presented in the forum is vital to understanding the nuances of this situation. Darththiek rightly points out the restriction in the "Create Homunculus" spell, stating that you can only have one homunculus at a time, and attempting to cast the spell while your homunculus is alive results in the spell's failure. On the other hand, the infusion rules dictate that each infusion can be in only one object at a time.

The player iconarising, in response, correctly identifies that despite the shared name, the homunculi created by the spell and the infusion are distinct entities with separate rules. The spell homunculus is tied to the spell effects, and recasting the spell would replace the existing spell-created homunculus. However, the infusion-created homunculus is not linked to the spell and wouldn't prevent the spell from functioning. This demonstrates a keen understanding of the game's mechanics and the ability to discern subtle differences between seemingly similar elements.

Darththiek acknowledges this interpretation, reinforcing the consensus that the spell and infusion homunculi can coexist for the same character. The acknowledgment is not just a personal opinion but is supported by the underlying mechanics of the game.

To sum up, the evidence and analysis provided in the forum showcase a nuanced understanding of D&D rules, highlighting the distinctions between spell and infusion-created homunculi and offering a clear resolution to the player's query.

Concerning Homunculus I have a question. - Rules & Game Mechanics - Dungeons & Dragons Discussion - D&D Beyond Forums (2024)
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